OK HOST SAID I COULD KEEP THIS POST BECAUSE HOST WAS A MINUTE EARLY WITH PHASE END.
So, in the offchance that I die this phase,
I'd really like to reiterate that if there is a role that can revive other players, and especially if the role wipes the powers of the players that they revive, I would like to be revived.Some clarity on what my power is:
I am a day vig with ⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ shots. These shots are effectively unblockable, immediate in nature, and appear in intermission as "x was hit by a volley of arrows", which fits the thematic power of my card: literally
Unlimited Arrow Works. I cannot be stunned out of my kills, nor can I be redirected onto another target. Listen, I am an efficient mafia killing machine. They are immediate messages ... of
death. I'm actually not that miffed about claiming mostly because my role doesn't immediately become useless when I claim, like in S1 - unlike S1 where there was the threat of the bus driver, I can't be driven or stunned out of my kills in any way, regardless of whatever phase I act in.
Of the cards in the ???? list that haven't been claimed yet by any party, The Change is probably the most ... immediately mafia leaning imo because it can be interpreted as a two-way bus driver. I don't actually think there are a lot of redirections in this game mostly because I know the host isn't the biggest fan of redirection in general, but.
I think the next path to figuring out who mafia is is through figuring out who the Item Generator is, because they have shown a clear capacity to be able to kill a person in a way that doesn't seem to be restricted by phase, and I'd rather not risk the chance of them being able to kill in the day phase again since day phase kills like mine are generally unblockable unless you are passive bulletproof (and if you are me I guess your kill just Fucking Destroys Everything).
The second priority would be the removal of the mafia jailer because they are inherently damaging to town power roles, and given that at least one likely town power role (Five) has explicitly claimed by this point, mafia jailer can fuck shit up.
I feel like the silencer and the phase ender are less of a priority because the item generator and the jailer can directly interrupt the night phase through killing people or stopping the doctor/any town power roles, and of course I'm not ruling out mafia having other roles on top of this. I don't think the phase ender has any more shots, since mafia phase end itself tends to be a really powerful role.