Cry Wolf
Cry Wolf is a brand new forum focused on the forum version of the deception game Mafia/Werewolves
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[12/07/2016 17:28:11] lucasssss: what does scry even mean
[12/07/2016 17:28:13] lucasssss: is that a real word
[12/07/2016 17:28:20] Kiyo / 7♦: it means do divination shit with it
[12/07/2016 17:28:25] Dylan Jackson: ^^^^^^
[12/07/2016 17:28:33] lucasssss: u r messing w me
[12/07/2016 17:28:37] lucasssss: i dont trust u guys
[12/07/2016 17:28:49] lucasssss: ok i believe u now
[12/07/2016 17:28:56] lucasssss: thank u for being tru friends <3
Tiki The Test Tube wrote:Actually...Lucas had a 2nd ball. so long as he had it HE was lynchproof.
So, try to lynch him, it'd fail, Kiyo would still shoot for the win.
"I'LL ADMIT, I NEVER THOUGHT I'D SEE THE DAY WHEN ONE OF MY TEST SUBJECTS WOULD WILLINGLY SELECT THE VANILLA ROLE. TRUTHFULLY, I DON'T REALLY RECALL WHY WE EVEN BOTHERED KEEPING IT ALL THESE YEARS. SOME OF THE LAB BOYS INSISTED WE USE THE ROLE AS A CONTROL GROUP, BUT ALL I HEARD WAS “CONTROL” AND “GROUP” AND ORDERED THEM TO MAKE A ROLE THAT COULD ROLE BLOCK SEVERAL PLAYERS AT ONCE. WHICH WORKED FINE, FOR A WHILE, 'TIL IT STARTED OVERLOADING THE MAINFRAME, BUT THAT'S A STORY FOR ANOTHER TIME. AS FOR THIS BOX, ALL I KNOW IS THAT WE FOUND IT IN THE CHEMISTRY LABS—I MEAN, THE KITCHENS. APPARENTLY SOMEONE THOUGHT VANILLA MEANT THE FLAVOR AND FIGURED IT'D BE BEST IN THERE. AFTER A WHILE IT GOT USED FOR STORAGE AND WHATEVER ELSE, JUDGING BY MY RECORDS. WHEN THE LABS—I MEAN, WHEN THE KITCHENS HAD TO, UH, BE INCINERATED—I MEAN, WHEN THEY BURNED DOWN, WELL, FOR WHATEVER REASON THIS BOX WAS STILL THERE. SO WE TOOK IT AND CHUCKED IT IN THE BACK ROOM AND HAVEN'T LOOKED AT IT SINCE. ANYWAY, AS FOR WHAT IT DOES, THE ANSWER'S SIMPLE. NOTHING. DOESN'T DO ANYTHING AT ALL. UNLESS YOU LIKE THE FLAVOR OF VANILLA, IN WHICH CASE IT MIGHT MAKE YOU FEEL GOOD. AND IF YOU DON'T OR ARE ALLERGIC, WELL, LET'S JUST SAY THERE'S NO MEDICAL FACILITIES." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You're an ordinary test subject, probably. You can keep the box as well." |
"HUH, THAT'S STRANGE. THERE WASN'T SUPPOSED TO BE ANYTHING IN THAT BOX. THOUGHT WE CLEANED IT OUT WHEN WE RECOVERED IT FROM THE BURNT OUT CHEMISTRY LABS, NOT THAT WE SAW MUCH OTHER THAN A FEW CRACKED AND EMPTY VIALS. EXPENSIVE STUFF, TOO. WE HAD THEM REINFORCED TO BETTER HANDLE THE UNSTABLE COMPOUNDS WE HAD COOKING IN THERE. DAMN NEAR KILLED MY SPIRITS TO THROW THEM ALL AWAY, BUT WHAT CAN YOU DO. NOW, I'M NOT ONE TO--HEY, WAIT, WHAT ARE YOU DOING. THIS ISN'T--THAT'S NOT ADVISED. I'M A MAN OF SCIENCE, BUT I DON'T VENTURE OUT OF TESTING PARAMETER. USUALLY. AND I--OH, BOY. OH BOY. CAROLYNN. WE'RE GOING TO NEED A COUPLE OF SUITS IN HERE. ANY KIND WILL DO. I THINK SHE SWALLOWED IT--CAROLYNN, SHE'S CHOKING. CAROLYNN. WE HAVE, UH... IS... IS THAT YOU? I... I DON'T REMEMBER YOUR VOICE SOUNDING THAT DEEP. CAROLYNN?" | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "In the box you found and downed a bottle of chemicals used during ill-fated tests tampering with squid DNA. From now on, you will alternate between the form of madness and your vanilla form. While vanilla, you will appear as without a role to all outward appearances, but while in the form of madness, your true role will be apparent to any applicable investigations. Transforming wreaks havoc upon your body. You may only stay transformed until the start of the next night phase before reverting back to vanilla. While your body recuperates, you will take two night phases to return to the form of madness. However, if you are visited by any player during this time, instead you will reduce the recharge time by a total of one night phase. While in the form of madness, the first stun or jail used on you will not impede your actions. Additionally, the first player to visit you during the night will go mad, rendering their vote invalid for the next day phase. After your first transformation, you will remember the names of all players that target you while in madness and vanilla forms, though you will not be told of the players that targeted you while vanilla until after you transform, and their player name will be replaced with their role name. Once in the game while in the form of madness, you may strangle one of these players in the night through their dreams. This effect is instant. This ability cannot be used earlier than N4. After it is used, your recharge time will take three night phases instead, and you will appear as your true role while in vanilla form to all applicable investigations." (7/12/16 Host's Note: Yes, you still have the box. You can keep your precious madness serum in there.) |
"IN THAT BOX YOU ARE LUCKY TO HAVE OUR LATEST AND GREATEST SCRY AND TRY MAGICAL BALL. IF THERE'S ONE THING I KNOW ABOUT SCIENCE, IT'S MAGICAL—AND ANYTHING THAT CAN DO IT, WELL, THEY'RE ALL WELCOME HERE AT ERUPTEA. THE SCRY AND TRY CAME INTO DEVELOPMENT FOLLOWING AN UNFORTUNATE DROUGHT OF ALL TESTING APPLICATIONS. SO WE WHIPPED THIS LITTLE DOODAD UP. TO ALL OUTWARD APPEARANCES, IT MAY AS WELL BE NOTHING MORE THAN A MAGICAL BALL, BUT DON'T LET THAT FOOL YOU. THIS MOST INCREDIBLE PIECE OF SCIENTIFIC INNOVATION WAS DEVELOPED SPECIFICALLY SO WE COULD PERFORM TESTING WITHOUT BEING IN THE ROOM OURSELVES. THE GOOD NEWS IS THAT BECAUSE OF IT, EMPLOYEE SATISFACTION AND MORTALITY RATES DRAMATICALLY IMPROVED. THE BAD NEWS IS THAT THERE IS NO BAD NEWS! WHEN THE TESTING APPLICATIONS STARTED POURING IN AGAIN—SOMETHING TO DO WITH SAFER TESTING ENVIRONMENTS OR WHATEVER THEY WERE CHANTING—WE HAD THE BRIGHT IDEA TO HAND THE SCRY AND TRY MAGICAL BALL OFF TO OUR TEST SUBJECTS. LETTING US TEST HOW THEY RESPONDED WHILE THEY PERFORMED OTHER TESTS WITH THE BALL, FOR DOUBLE THE TESTING!" | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night while the Scry and Try Magical Ball is in your possession, you may give it to a target of your choosing. The owner of the Scry and Try Magical Ball will give it to a new player each night. If no target is chosen, it will be sent to a new target at random. At the start of each night phase, you will be told who has the Scry and Try Magical Ball. You will then have the option to either Scry or Try. Scrying lets you in on any messages the player might send or receive, as well as notify you of the players they visit and are visited by. Trying lets you manually use their non-limited use active role on a target of your choice, if applicable. If successful, you will be told roughly what it does. If there was no action to perform, you will be notified. The Scry and Try Magical Ball will be destroyed if it's on a player that dies in the night. We have one spare we'll deliver to you if this should happen. If you would be lynched, however, and have not consumed the spare, you may offer the spare Scry and Try Magical Ball as a test subject to be lynched instead of you." |
"FOR SEVERAL YEARS NOW, THE GOVERNMENT'S BEEN INTERESTED IN VARIOUS FORMS OF STEALTH AND OPTIC CAMOUFLAGE. EVENTUALLY WE WERE CONTRACTED OUT TO GIVE A GO AT THE TECHNOLOGY OURSELVES. THE FIRST COUPLE OF EXPERIMENTS HAD LESS THAN STELLAR RESULTS, WITH ONE TRIAL EVEN ACCIDENTALLY FUSING PEOPLE TO THE WALLS OF THE TESTING CHAMBERS. WE GOT A COUPLE OF COMPLAINTS FOR THAT ONE, BUT IT MADE FOR GOOD SCIENCE, SO I YELLED AT A FEW PEOPLE AND EVERYONE FORGOT ABOUT IT. AFTER THAT, HOWEVER, WE RETURNED TO THE DRAWING BOARD. WE THOUGHT: WHAT'S THE BEST WAY TO HIDE IN PLAINSIGHT? AND THE ANSWER WAS SIMPLE: BE SOMEONE ELSE! SO WE DEVELOPED A BODYSUIT OF DENSE AND REFLECTIVE POLYMERS THAT RECEIVE MANUAL INPUT TO PROJECT ANY DESIRED OPTICAL IMAGE. IT WORKED SO WELL THAT I HAD A HARD TIME FIRING THE LAB BOY THAT WORE ME AND TRIED TO GIVE EVERYONE IN HIS DEPARTMENT A RAISE." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night, you may target a player and steal their identity for that night phase and the following day phase. You may then choose to send one message during the night or day phase to a target of your choosing, and it will show to the recipient as if sent from your assumed identity. Upon death, the suit will go haywire and you will appear as “???”. On the sixth phase following your death, the suit will power down and you will flip as mafia. In addition, four times during the game you may choose to do one of two things. During the night, you may appear to all outside appearances as being your chosen identity, redirecting actions performed on you to them. Or, during the day, you may vote as your chosen identity, overwriting their own vote at the end of the phase onto the target of your choice. Using the first option triggers a shared cooldown of five phases. Using the second option triggers a shared cooldown of two phases. You will also stun the first person to target you each night, as long as it's not the person whose identity you stole. Once triggered, it takes two phases to recharge." |
"SOMETIMES WHEN I'M LISTENING TO THE LAB BOYS TELL ME HOW, NO, I CAN'T BUILD A ROCKET THAT'LL LAUNCH THE ENTIRE TESTING FACILITY TO MARS, I FEEL LIKE I'M TAKING CRAZY PILLS. NO ONE TELLS ME WHAT I CAN AND CAN'T DO, AND I GET MAD! I DON'T NEED THESE LAB BOYS TALKING DOWN TO ME ALL THE TIME! I WANT TO MAKE A GODDAMN ROCKET! SO I TOLD THOSE LAB BOYS TO MAKE ME A BATCH OF CRAZY PILLS, AND THIS IS WHERE I HAVE SOME GOOD NEWS AND SOME BAD NEWS. THE BAD NEWS IS THAT WHEN I FORCE FED ALL OF THEM THE PILLS, THEY LOST ALL CONTROL OVER WHAT THEY WERE DOING. THEY JUST COULDN'T HELP THESMELVES, AND WORST OF ALL THEY NEVER EVEN BUILT THE ROCKET. GOOD NEWS IS AFTER AN ACCIDENTAL CHEMICAL LEAK IN THE ROOM THAT SHOULD'VE SUFFOCATED THEM, THEIR LIMBS SEEMED TO KEEP FUNCTIONING AND DANCING AROUND. NEVER DID GET AN ANSWER OUT OF THEM AFTER THAT, BUT I'LL TAKE HYPERACTIVE LAB ASSISTANTS ANY DAY." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You've taken some crazy pills and just can't stop dancing around. Every night, you must visit a target and stun them with your utterly incomprehensible dance moves. If you do not chose a target, one will be chosen at random. In the process, you will also gleefully shout one message into their ears of your choosing, drowning out all other messages or results they might receive: 1. Tiki the Troll is Mafia. 2. Tiki the Troll attempted a kill on you, but it failed. 3. Tiki the Troll stole your vote. 4. Tiki the Troll tried to steal your role, but it failed. 5. Tiki the Troll tried to recruit you to the mafia, but it failed. You are impervious to all forms of kills that are not the lynch. However, once lynched, you lose access to your stun and shout, but instead gain the ability to throw your body onto one player each night, jailing them and preventing them from receiving messages." |
"WHEN WE FIRST HEARD OF THE ORDER FOR A ROLE CALLED INNOCENT CHILD, WE WONDERED HOW EXACTLY WE MIGHT HANDLE A CHILD RUNNING AROUND THE FACILITIES. TRUTH BE TOLD, WE KNEW WE HAD A BIT OF A PROBLEM. YOU SEE AS I'VE BEEN TOLD, THIS PLACE ISN'T EVEN CLOSE TO MAKING ITS SAFETY REQUIREMENTS, WHATEVER THOSE ARE. AND THROWING YOUNG CHILDREN INTO THE MIX, WELL, LET'S JUST SAY I HAD MORE THAN A FEW ANGRY INVOICES AFTER THE FIRST FEW TRIALS. AND MUCH AS I AM A MAN TO CLIMB THE PROVERBIAL MOUNTAIN THAT IS GOVERNMENTAL REGULATION, I AM NOT THE TYPE OF MAN TO TURN MY HIGHLY SPECIALIZED TESTING FACILITIES INTO LOLLIPOP DISPENSERS AND SOFT SERVE ICE CREAM YOUWHATSITS. SO WE HERE AT ERUPTEA DECIDED TO TACKLE THE PROBLEM WITH AN ALTERNATIVE METHOD. WE DEVELOPED A SPECIAL STRAIN OF GROWTH HORMONE THAT WOULD ENABLE RAPID DEVELOPMENTS IN OUR TARGET SUBJECT, JUMPING THEM UP IN PHYSICAL AGE, IF NOT MENTAL. YOU SEE WE FOUND A LOOPHOLE IN THE REGULATIONS IN THAT THERE IS NEVER A DISTINCTION BETWEEN THE TWO. THEREFORE, A CHILD'S MIND IN AN ADULT'S BODY LEADS TO ALL SORTS OF CREATIVE SHENANIGANS. UNFORTUNATELY, AFTER SEVERAL VERY TERRIBLE INCIDENTS, FOR WHICH WE ARE VERY SORRY, WE HAD TO RETIRE THE GROWTH HORMONE MODIFICATIONS FOR AN UNDISCLOSED NUMBER OF ROUGHLY FIVE DECADES, OR SHORTER, DEPENDING ON OUR CURRENTLY ACTIVE PAROLE REQUEST FOR THE LEAD SCIENTIST. BUT, WE STILL HAVE OUR LAST BATCH! JUST CAN'T USE IT ON CHILDREN, OF COURSE. OR ANYONE, ACCORDING TO THE JUDGE, BUT DON'T LET THAT STOP YOU. LET'S JUST SAY THERE'S ANOTHER LOOPHOLE I'VE GOT HERE THAT SAYS WE'RE NOT RESPONSIBLE IF YOU TAKE THE BOX YOURSELF. I AM TOLD TO ADVISE YOU THAT THE LAST BATCH IS A BIT UNSTABLE. HONESTLY, I DON'T EVEN KNOW WHAT WILL HAPPEN." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Unfortunately for you, the batch you took had the side effect of apparently reversing your physical aging, turning you into a child. Fortunately for you, this comes with some perks. Each day phase, you will be alerted to all players that acted on you during the night in a random order. You may choose one of these players and, during the day, either report them to Jave Cohnson, report them to Carolynn, or memorize their name, forgetting all other players. If reported to Jave, the player in question will be privately told that they can no longer target you through direct or persistent effects (indirect and voting still works). If reported to Carolynn, she will place a public vote on that player during that day phase. On the fourth report to Jave Cohnson, he will instead post an announcement through intermission that you are town and will be removed from the ratio and targeting eligibility at night, but you may continue to play, discuss, and vote otherwise. Alternatively, on the third report to Carolynn, she will declare an ultimatum between you and this player, resetting all votes and setting only you and the target as the possible lynch candidates. No lynch and No Vote will not be allowed. After either of these actions are performed, you lose the ability to track and report players acting on you. If neither of these happen before the start of N7, then by default Jave Cohnson will make the intermission announcement." |
"WELL, I'M IMPRESSED, AND THAT'S RARE ESPECIALLY FOR ME. NEVER IN ALL MY YEARS HAVE I SEEN ANYONE CHOOSE THE GOO ROLE. TRUTHFULLY, IT'S BEEN A LONG TIME SINCE WE FIRST MADE IT, BACK WHEN THE CHEMISTRY LAB WAS STILL FOR CHEMICALS AND NOT FOR COOKING AND BAKING. ONE OF MY LAB BOYS AT THE TIME GOT RATHER INTERESTED IN THEORETICAL GELS TO ACT AS INSULATION AND OTHER LUBRICANTS FOR MOVEMENT AND SIMILAR. LIKE GOOEY, MESSY THERAPY, BUT IN A SCIENCE-Y WAY. BUT WHEN WE DOUSED OUR TEST SUBJECTS WITH VARIOUS STRAINS, WELL, LET'S JUST SAY I'VE NEVER SEEN ANYONE FLY OR BOUNCE ACROSS THE ROOM QUITE AS FAST. ANYWAY, WE LOCKED IT AWAY FOR A WHILE AFTER ONE TEST SUBJECT WENT SO FAST HE BROKE THROUGH THE CONTAINING WALLS HOLDING ALL OF OUR RADIOACTIVE ISOTOPES. POOR GUY. SOME TRACE COMPOUNDS ENDED UP IN THE GEL, AND WE HAD TO STASH IT AWAY FOR GOOD MEASURE. LAB BOYS TELL ME IT SHOULD BE ALL CLEAN NOW, BUT MOST PEOPLE LOST INTEREST AFTER THEY HEAR THE DISCLAIMER. WHICH I'M ONLY NOW TELLING YOU AFTER YOU SIGNED THE WAIVER, SO CONGRATULATIONS. WE ALL HAVE GREAT EXPECTATIONS FOR YOUR TESTING." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You have four different types of specialized gel: Blue, Orange, White, and Purple. Each night you may choose between covering yourself with the gel or using it on someone else, enabling a different effect each time. Each color of gel has enough for four uses. Gel used on other players wears off within two phases, as most people respond poorly and tend to shake it off. Gel used on yourself will last until it's replaced, but it consumes three uses of your gel to do so. You may not use the same color of gel two nights in a row. Using any color on yourself replaces any previous colors you might have had. Blue Gel If used on yourself, items sent to you will bounce off and land on a random player. If used on someone else, the first action performed on them will be redirected to a random player. Orange Gel If used on yourself, actions used on you each night will not take effect until the following night phase. If used on someone else, all actions they perform that night have priority. White Gel If used on yourself, you will be told how many players visited you each night, but not their names. If used on someone else, the first player the target visits will be informed that they were visited in the night. Purple If used on yourself, the first player to visit you each night will be stunned on the following night. If used on someone else, that player is stunned." |
"ONE DAY DURING INVENTORY WE CAME ACROSS A PECULIAR SET OF ITEMS WE HAD NO RECOLLECTION OF MAKING: SEVERAL DOLLS MADE FROM HIGHLY RESPONSIVE SYNTHETIC MATERIALS. OLD RECORDS PERTAINING TO THE DOLLS SUGGESTED WE MADE THEM FOR THE TEST SUBJECTS DURING OUR P.K. EXPERIMENTAL TRIALS. APPARENTLY I HEADED THE EXPERIMENTS MYSELF, BUT THE DETAILS WERE REDACTED, AND HONESTLY I HAVE NO IDEA WHAT THE DOLLS ACTUALLY DO. WE TRIED PASSING IT AROUND A BIT, BUT THEN SOMEONE DROPPED THE BIGGEST ONE, AND WELL, LET'S JUST SAY EVERYONE HOLDING ONE DIDN'T RESPOND TOO PLEASANTLY. ANYWAY, STRANGE STUFF." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You have four dolls. One is yours to keep and may not be stolen by any means. The other three may be passed around. Each night that you are able, you may choose one player and gift a doll to them. They then have the option each night to keep the doll or pass it to another player. At the beginning of each night phase, you will be told of every player holding a doll. Each night, you may perform one of two actions. You may focus on one of the players holding a doll and then either poke needles into your doll's limbs, mysteriously stunning that player, or you may poke needles into the doll's head, redirecting all actions from other holders of the dolls onto this target. If any player holding a doll is killed by any means, the doll is destroyed, but during the night you may instead perform a ritual that allows you to determine all players that targeted this player throughout the game in a random order. The other players will be informed that you are performing a ritual through an intermission message. After this action is successfully completed, it may not be performed again. If all three dolls are destroyed, then every other night you may curse your doll and hand it to a player, publicly stunning them. This stun cannot be avoided by any means." |
"AS ANY SCIENTIST KNOWS, THE MOST IMPORTANT PART OF ANY EXPERIMENT IS THE CONTROL GROUP. DOESN'T MAKE FOR MUCH GOOD SCIENCE IF YOU HAVE NO IDEA OF WHAT MIGHT HAPPEN ORDINARILY. THAT'S WHERE YOU COME IN. AS THE CONTROL GROUP, YOU'RE THE KEY PIECE OF THE WHOLE PROTOTYPE TRIALS. THE BIG QUEEN OR PRINCESS, OR SOMETHING. HOWEVER, WE DON'T REALLY HAVE MANY OTHER OPTIONS IN A PINCH, SO BE ADVISED THAT THERE ARE CERTAIN FACULTIES SET UP TO WHERE... WELL. YOU'LL SEE WHEN THE TIME COMES. HAPPY TESTING." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night, target a player and help them perform their experiments and tests. If any adverse effect were to befall them from their own role actions, it will happen to you instead. If you should die, the next day phase's activities will be canceled, and a special team will rush you out to our cryogenic chambers for reparations. Every other day phase from then on, you will revive for the day, but then die again at the end of the phase and need to be rushed back to cryo. Unfortunately, the process comes with some minor cognitive impairment. You will be restricted from posting anything other than nouns and verbs, and you may not talk in first-person. We can only bring you back twice." |
"PART OF OUR SCIENTIFIC EXPERIMENTS DOWN IN THE ANTARCTIC INVOLVED UNFORESEEN CONSEQUENCES WITH REGARDS TO OUR LAB EQUIPMENT MALFUNCTIONING IN FREEZING ENVIRONMENTS. TO COUNTER THIS, WE BUILT OUR OWN LITTLE ANTARCTIC LAB WITHN THE FACILITIES, WITH ARTIFICIALLY LOWERED TEMPERATURES FAR IN THE NEGATIVE. THE RESULTS PROVED AN ASTOUNDING SUCCESS AND WE WERE ABLE TO PROPERLY DEVELOP SPECIALIZED EQUIPMENT THROUGH ACTIVE TESTING IN A CONTROLLED ENVIRONMENT. THAT'S THE GOOD NEWS. THE BAD NEWS WAS THAT OUR SCIENTISTS STILL WEREN'T UP TO SCRATCH. THAT'S WHERE THE PERSONAL ENVIRONMENT NAVIGATION GUIDE WITH UTILITIES AND INDUSTRIALIZED INCINERATOR, OR THE P.E.N.G.U.I.N. FOR SHORT, CAME IN. USING PROPER EQUIPMENT FOR TRAVERSING DIFFICULT ENVIRONMENTS THROUGH SELECTIVE USE OF CONVECTION HEATING, WE HAVE ENABLED OUR PERSONNEL AND TEST SUBJECTS TO BETTER HANDLE INCREASED EXPOSURE. WHICH MEANS MORE TESTING. AND THAT'S ALWAYS OUR GOAL. TO TEST." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You have access to the specialized P.E.N.G.U.I.N. Surveying Suit. Each night, you may choose to perform one of four actions: 1. You may study a target and learn what actions were performed on them. 2. You may study a target and learn what players acted on them. 3. You may study a target and learn what actions this player performed that night. 4. You may study a target and learn what targets they acted on. Each option cannot be used on consecutive nights. Once an option has been performed twice, all successive uses will grant your target with the result of one of the other options chosen at random. For this, if applicable, your name will only display as “Someone wearing a weird suit visited you.” Twice in the game and only at night, you may re-route power from investigative systems to environmental protection, gaining killproof for until the following night phase. This disables all other uses of your role, and may not be performed on consecutive nights. If the killproof is consumed, the suit is destroyed and investigations may no longer be performed." |
"WHEN I'M DOING SCIENCE, I ALWAYS SIT BACK AND THINK, GOSH, WOULDN'T IT BE GREAT IF THERE WAS MORE TIME IN THE DAY. THINK OF ALL THE TESTING YOU COULD DO IF ONLY YOU HAD MORE HOURS TO DO IT. SO I WENT TO THE LAB BOYS AND WE RAN THROUGH SOME IDEAS USING THE NEW QUANTUM COMPUTATIONS THAT'S ALL ABUZZ IN THE SCIENCE COMMUNITY THESE DAYS. NOW, LEGALLY I'M NOT ALLOWED TO TALK ABOUT THIS. GOVERNMENT'S ORDERS. HOWEVER, WHAT I CAN SAY IS THAT THE RESULTS OF THE EXPERIMENT PROVED SO SUCCESSFUL THAT I CAN'T TALK ABOUT IT. EITHER WAY, OR WHEN AS IS THE CASE IN THIS HAPPY INSTANCE, DESPITE THE RAIDS WE MANAGED TO KEEP SOME OF THE EARLIER, MORE FINNICKY PROTOTYPES IN THE BACK ROOM. MIGHT TAKE A LITTLE WHILE TO START IT UP, BUT ONCE SHE FLIES, OH BOY. YOU'LL KNOW WHAT I MEAN." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night, you may target two players (A and B). All actions performed on Player A are sent to Player B. All actions that would be performed on Player B will be sent to Player A on the following night phase. On N0 and D1, you are bulletproof. After this period, you lose the bulletproof, but if you would die during the night the thread will be reverted back to the previous day phase. Once the timeline catches up, you and all players that were dead in the original timeline die again. If the bulletproof is consumed, you lose access to this ability. Upon death, you will flip as "???" and won't be eligible for any actions or targeting post-death. Investigations or anything that returns a result on you will show your true alignment and role, if applicable." |
"WHEN DESIGNING ROLES FOR MAFIA, OUR FIRST THOUGHT WAS: WHAT ON EARTH IS MAFIA? AND THE ANSWER TO THAT QUESTION IS: SCIENCE. MAFIA, LIKE SCIENCE, IS THE PRACTICED AND VERITABLE ART OF EXPLORING THE UNKNOWN. IT HAS THEORIES. OBSERVATIONS. STUDYING AND POKING AT PEOPLE REALLY HARD UNTIL THEY RESPOND ONE WAY OR ANOTHER, OR SOMETIMES EXPLODE. SO WHEN WE SAY DOWN AND THOUGHT, HOW DO WE MAKE MAFIA EVEN MORE FUN? THE REAL QUESTION WE WERE ASKING WAS: WHAT COULD BE MORE FUN THAN KILLING YOUR FRIENDS? AND THE ANSWER IS NOTHING, FOLKS, BECAUSE LET'S BE HONEST. IT'S HILARIOUS. UNFORTUNATELY, STRICT RULES SAY THAT WE ARE ONLY ALLOWED TO HAVE A CERTAIN NUMBER OF MAFIA PER GAME. THERE'S SOME MESSY LITTLE NUMERICAL FORMULA BURIED IN ALL OF THE TECHNICAL MUMBO JUMBO THE LAB BOYS TOSSED AT ME, BUT THE BASE OF IT IS: YOU'RE NOT MAFIA. HOWEVER, WITH THIS ROLE, YOU CAN BE! MAFIA EMPLOY TWO PRIMARY TACTICS. THEY TALK, SOCIALIZE, AND THEN THEY KILL PEOPLE. WHICH IS WHAT YOU'RE GOING TO DO. STARTING NOW." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night phase, you may review one player's files in the computer system, learning some of their personal briefing and role flavor, but neither their role nor alignment. Additionally, any player you research is eligible to join your makeshift team. Every other night, and not before N2, you may select one of these players and notify the host. All players selected will be added to a group chat in the form of a shared and private document provided by the host. If you are killed, the group chat is disbanded. You may not have more than three other players on your “team”. Once you have one other member on your team, your vote will be worth two votes total as long as you and your teammates all have your vote on the same player. Once you have one other member on your team, you gain a personal win condition that as long as you have at least two others in your group chat when the game ends, you will win even if your faction loses. This win condition does not apply to anyone else. Once you have three other players on your team, and only once in the game at night, you may redirect the mafia's factional night kill onto a target of your choosing. If you have one mafia player on your “team”, this night kill cannot be avoided or blocked as long as there is a target. You will be viewed as having sent the night kill in. Additionally, as long as you have one player on your “team”, you will appear as “Mafia” upon investigation and death. You may not reveal or hint at this in thread, in team chat, or in any messages." |
"IN THAT BOX IS ONE OF MY PERSONAL FAVORITE ROLES FOR ALL THE RIGHT REASONS: THE INVENTOR. I KNOW, I KNOW, THAT'S NOT WHAT IT SAYS ON THE BOX. BUT MUCH LIKE SANTA IS THE SPIRIT OF CHRISTMAS, SO IS INVENTOR THE SPIRIT OF ERUPTEA. LIKE SANTA, YOU'LL HAVE LOTS OF GOODIES TO HAND OUT TO YOUR FELLOW TEST SUBJECTS. UNLIKE SANTA, WE DON'T HAVE ANY ELVES FOR YOU, BUT WE DO HAVE A WORKSHOP. WE TRIED TO GENETICALLY ENGINEER SOME ELVES ONCE, AND, WELL, ANYWAY LET'S JUST SAY WE CAN GIVE YOU A BIG RED HAT AND THAT'S ALL THAT MATTERS. NOW, THE TRICK TO INVENTING THINGS IS TO HAVE A QUESTION THAT YOU WANT ANSWERED. FOR INSTANCE, WHEN I SET OUT TO MAKE MY OWN COMPANY BACK IN THE DAY, I THOUGHT TO MYSELF: WHAT DO I ENJOY DOING? WHAT IS IT I CAN SEE MYSELF DOING FOR THE REST OF MY LIFE? AND MY ANSWER, AS YOU CAN PROBABLY TELL, IS DOING SCIENCE AND YELLING AT PEOPLE. I SET ABOUT MAKING A STARTUP AND GAVE IT A FANCY LITTLE NAME AND PULLED IN SOME HOBOS ON THE STREET TO USE AS LAB RATS. UNFORTUNATELY FOR ME, THAT DIDN'T GO OVER TOO WELL. FORTUNATELY FOR YOU, HOWEVER, YOU DON'T HAVE TO DO ANY SCROUNGING OR UNPLANNED TINKERING. IN FACT, I'VE GOT IT ALL RIGHT HERE FOR YOU. ALL YOU NEED TO KNOW, NOW, IS WHAT YOU'D LIKE TO DO." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Any night when you are not otherwise preoccupied, you will be given a list of five randomized role powers that are in the game in one form or another. You may select three of these roles and place them on a survey and send it out to a player of your choosing. The player will mark the role they want most and the role they want the least, as well as list three players they would consider using this role on if they are able. The survey will be returned to you at the start of the next night phase. Once you've received the completed survey, you can choose to either make their gift or decline it, choosing whatever role you desire from the list in the case of the former. If it's their chosen one, they will love you and their votes won't count against you for two day phases. If it's their least favored option or you decline it, they will hate you and their vote will count for one more against you for two day phases. They will not know who sent the survey. It then takes two phases to satisfy the request, during which you will receive no new lists or surveys. Once completed, it will be delivered to the recipient. If they use it on a target different than they specified, you will be notified. If they use it on one of their chosen targets, you will be told what the role did instead. The roles you gift will be watered down, one-use versions of the existing role in the game." |
"ONE OF MY FAVORITE THINGS ABOUT TESTING AND DOING SCIENCE IS NOT KNOWING WHAT'LL HAPPEN UNTIL IT DOES. IF I ALREADY KNEW, IT WOULDN'T BE SCIENCE. IT'D BE SOMETHING BORING THAT NOBODY CARES ABOUT. I BELIEVE WE'VE ALREADY DISCUSSED GEOGRAPHY, FOR THAT MATTER. ANYWAY, POINT OF THE MATTER IS, I'VE GOT SOME NEW FANCY TYPES HERE THAT CALL THEMSELVES PSYCHOLOGISTS. SAY THEY'RE SCIENTISTS, TOO. NOW I MAY PREFER THE SCIENCE THAT BLOWS THINGS UP OR CLONES CATS OR TELEPORTS BANANAS OR SOMETHING—YOU KNOW, CLASSIC STUFF. WELL, THESE FOLKS HERE, THEY FOCUS ON A DIFFERENT KIND OF EXPERIMENT: PEOPLE. AND AS THEY SAY, WORD ON IN THE SCIENTIFIC COMMUNITY IS THAT HERE AT ERUPTEA—WE'VE GOT PLENTY OF THOSE! HAPPY, HOPEFUL, COMPLETELY WILLING AND UNTARNISHED TEST SUBJECTS. LIKE YOU." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You're seated at a control panel. You have five levers. You may pull one each night. Red Lever: This processes powered by this lever were developed in response to the pile of unstable, corrosive, and radioactive waste that kept piling up following our experiments using test subjects. Once you pull it, it'll lock in place and won't reset. Green Lever: This lever will boot up the main computer over here. We turn it off during testing, but before and after it's useful for surveys. Once you pull it, it'll lock in place for two nights before resetting. Blue Lever: We had a shortage of supplies for a while when the company's stock took a nosedive and had to improsive using new tech. This lever powers the systems down in that block of the facility. Once you pull it, it'll lock in place for three nights before resetting. Purple Lever: We have some artifical lighting rigged up in here that we power through in cycles on a timer. This lever controls them, but it's currently malfunctioning and locked in place until N2. We should have it reset by then, but we expect that once you pull on it it'll lock in place and won't reset. Orange Lever: Some social experiments were engineered by a few lead scientists following some theorizing by a couple of the psychologists Jave met with. We never really know how people will respond, even when we tell them to respond a certain way. Once you pull this lever, it will reset each night. However, using it on consecutive pulls adds a stacking 15% chance for it to malfunction, starting at 40%, before resetting itself. If you're lucky enough to use it three nights in a row, it'll overload and lock in place for one night before resetting. If you pull a different lever in-between uses, it will recharge fully and operate as normal." |
"YOU KNOW OF ALL THE FACILITIES IN THIS PLACE, THE ONE I MISS THE MOST IS THE CHEMISTRY LAB—I MEAN, THE KITCHENS. OF SCIENCE. YEAH, SURE, I KNOW WHAT YOU'RE THINKING. “BUT JAVE, IT BURNED DOWN IN A SUDDEN AND FREAK ACCIDENT THAT WAS IN NO WAY THE FAULT OF THE LAB BOYS MESSING AROUND WITH EXPERIMENTS NO ONE AUTHORIZED. IT HAPPENS. IT'S TIME TO MOVE ON,” SAYS THE VOICE THAT SOUNDS SHOCKINGLY LIKE MY OWN. WELL, I TELL YOU WHAT, MISS FANCY PANTS VOICE IN MY HEAD! I DON'T NEED TO MOVE ON! I'M TAKING THE KITCHENS BACK! I MISS SPAGHETTI WEDNESDAYS! WE'RE GOING TO NEED SOME EXTRA HANDS WORKING NIGHTS IN HERE!" | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night, choose a target to jail them in the kitchens with you as you attempt to repair it. In the process, you will give them a one-use passcode key that they may use to jail a player of their choice. The key has a limited duration of two night phases, after which point it expires. If the player tries to jail you, they will be jailed instead. You may not otherwise target the same player two nights in a row. On N4, the kitchens will be repaired, and instead of your previous role you gain the ability to choose two players during the day and invite them into the kitchen that night for free food and socializing. Both players will be allowed to send an anonymous message to the other player no longer than 100 words in length. At the end of the night phase, they will be told the other player's role name. Additionally, you will be informed if either player has an item on them, and once in the game you may take the item from them and run chemical tests on it, learning of the player it originally belonged to. [After N4/Kitchens are repaired] Each night, you may invite one player to the kitchens to help prepare food and clean dishes, jailing them in the process. This jail will not impede or prevent any message sending." |
"NEVER DID GO TO SCHOOL FOR ENGLISH OR WRITING OR ANYTHING OF THE SORT. BARELY PAID ATTENTION TO IT. IT'S WHY I YELL A LOT. WHY BOTHER WITH THE NITTY GRITTY OF WHETHER OR NOT A COMMA GOES HERE OR NOT WHEN I CAN GET STRAIGHT INTO THE MEAT OF A TOPIC. AND LOUDLY. HOWEVER, SEEING AS I AM A MAN OF SCIENCE, I WILL ADMIT I FIND THE POWER OF WRITTEN WORD TO BE RATHER REMARKABLE. TAKE ANY OLD TEXT AND JAM IT UNDER SOME KID'S NOSE AND THEY'LL GROW UP THINKING ALL SORTS OF CRAZY THINGS LIKE HOW WISCONSIN IS A STATE OR SOMETHING OR OTHER. NOW, ME, I DON'T JUST THINK CRAZY THINGS. I INVENT THEM. WHICH IS WHY YOU'RE HERE TO TEST THE THINGS I MAKE. AND THE LATEST AND GREATEST INNOVATION FROM US HERE AT ERUPTEA WOULD BE THIS HERE WRITING AND RECORDING INSTRUMENT FOR TRANSCRIBING AND ENCODING. HOLD ON, I'M GETTING A CALL. IT'S FROM CAROLYNN. SHE'S TELLING ME HERE THE DEVICE WOULD MAKE MORE SENSE IF WE JUST CALLED IT A PERSONAL EXPERIMENTER'S NOTETAKING DEVICE. PEN FOR SHORT. BUT THIS IS MY COMPANY, SO WE'LL DO AS I SAY." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "You have a Writing and Recording Instrument for Transcribing and Encoding device in your possession. Whenever you hold it, you may choose three words to program into the pen from the following list: “message”, “rollover”, “item”, “target”, “Jave Cohnson”, “Carolynn”, “intermission”, “failed”, “information”, “submitted”, “visited”, “hidden”. Once it has been programmed, at night you may target a player and send the pen to them. Come night phase, they may choose to either keep the pen or gift it to someone else. While the pen is programmed, it will keep track of the words you've supplied into its input. Once a word is said three times by another player, it is depleted from the pen and may not be used again until after three new words have been programmed in. The pen automatically returns to you on the next night after all three words have been depleted. In addition, you unlock an ability for each word that's depleted. First Word: You may send a message to this player. The message may not be longer than 100 words in length. Second Word: You become lynchproof until the start of the next night phase as long as this player is the first or last player to vote on you. Third Word: You may ask the host any true or false question pertaining to the posts made while the player in question was holding the pen. This question may not include anything about alignments or any needlessly complex questions to circumvent the spirit of fairness. At any given time, you may visit the player holding the pen (including dead players) and retrieve it, resetting its input. Additionally, once in the game during the day, you may upload the pen's programming to the computer mainframe. This will wipe any and all voting manipulation for the phase and limit every player to two vote swaps. All existing votes will not be moved from their targets. This will prevent you from programming the pen until after the following night phase." |
"ONE OF THE MANY AMAZING FUNDAMENTALS THAT ENABLES SCIENCE IS MATH. THAT IS TO SAY THE SORT OF MAGICAL THING THAT HAPPENS WHEN YOU TAKE TWO OF SOMETHING AND TWO OF SOMETHING ELSE AND GET FOUR THINGS TOTAL. BUT SCIENCE IS MORE AMAZING THAT THAT. IT'S BETTER THAN THE SUM OF ITS PARTS. YOU TAKE TWO AND TWO WITH SCIENCE AND YOU GET FIVE. THAT'S OUR GOAL HERE AT ERUPTEA—CHURNING OUT SCIENCE THAT PROFITS US WITH THE SEED OF KNOWLEDGE, AND I DON'T MEAN THE BIBLICAL KIND WHEN I SAY THAT, EITHER. TO UNDERSTAND MATH, ONE NEEDS TO REALIZE ALL THE VARIOUS THINGS IT CAN DO. WHEN WE TRIED TO INSTRUCT OUR TEST SUBJECTS ABOUT VARIOUS THEORIES OF PHYSICS AND COMPUTING, WE, WELL, LET'S JUST SAY WE'RE CURRENTLY LOBBYING FOR EDUCATIONAL REFORM IN PUBLIC SCHOOLS AND LEAVE IT AT THAT. IN THE MEANWHILE, OUR SOLUTION WAS TO WORK IN SIMPLE MATHS THROUGH RUDIMENTARY RECREATION, THROUGH THINGS LIKE COOKING AND MUSIC. WELL, AFTER OUR CHEMISTRY LAB—I MEAN, OUR KITCHEN WAS INCINERATED, ALL WE HAD LEFT WAS OUT HIGHLY EXPERIMENTAL AUDIO PRODUCING DEVICES, THOUGH CAROLYNN AND MOST OF THE LAB BOYS JUST CALL THEM INSTRUMENTS. WE SLAMMED A WHOLE BUNCH OF FANCY LITTLE DOODADS ONTO OTHERWISE BORING AND ORDINARY DESIGNS, AND NOW WE'RE PROUD TO SHOWCASE WHAT YOU SEE HERE." | JAVE COHNSON, CEO |
CAROLYNN, ASSISTANT | "Each night, you may use your instrument to practice a song about three other players and three actions they might receive (target of lynch, killing effect, jail, protect, and message). If one of the players mentioned receives one of the three effects before the next night phase, then just as science strives for 2 and 2 to equal 5, so, too, will you get an appropriate one-use reward: If one of the players is lynched, you will receive the ability to halt one lynch during the day. If one of the players is killed, you will receive the ability to message a dead player and receive a message in return. Both messages may only be 100 words in length. If one of the players is stunned, you will receive the ability to stun one player during the night. If one of the players is jailed, you will receive the ability to jail one player during the night. If one of the players is messaged, you may see the message or messages this player received. Once you receive a reward, you may not practice a song about that action again. If more than one result would be correct, one is chosen at random. For every two successful results, or one successful and two unsuccessful, or four unsuccessful, you gain a single use of a performance. Instead of practicing, during the night you may visit a player and perform for them, boosting their role for the next two phases. You may not acquire more than three performances total. If you successfully guess all five results and have not already received three performances, you will be given a performance." |
Last edited by Luxaria on Fri Jul 22, 2016 8:30 pm; edited 1 time in total
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