Hmm... If anyone figured out their names, can they tell me what their names were and how they were able to guess it?
Cry Wolf
Cry Wolf is a brand new forum focused on the forum version of the deception game Mafia/Werewolves
Last edited by Cure on Fri Sep 09, 2016 8:55 pm; edited 1 time in total
alcasync wrote:Cure and T3tsuya, I understand that you're potentially upset about the game mechanics and I recognize that you think that not voting is the best strategy, but I'm sure eleni and I and Saki when she reads thread understand your message loud and clear. Your posts are starting to get distracting and I honestly would like a chance at thinking about rollover rather than immediately deciding to call it quits. I agree with drandahl and Tiki that the host clarification post was genuine. ;v;
Last edited by Cure on Fri Sep 09, 2016 9:10 pm; edited 1 time in total
ROLE PM wrote:
You saw the killer.
“I’m going to need you to describe—
—dead, life leaking out in crimson rivulets—
—oh god, oh god, oh god… the police, you should call the—
—straight towards you, and you don’t even have time to scream, either.
“I don’t…”
Sirens.
There’s something about them that seems off by the way they’re moving, lurching slightly, walking as if trying to hide something beneath their clothes. There’s a man on the park bench, taking a drag on his cigarette and blowing smoke into the night. The lurching figure makes their way down the path, towards the man on the bench, and as they step into the pooling light from the streetlamp above you see—
“I don’t…”
—glinting like a sudden falling star—falls from his fingers and glows faintly on the concrete beneath the bench, still spilling tendrils of smoke—streetlamp—
The eyes. You saw their eyes. You locked gazes and they know you saw them. You’re next. You’re next and there’s no escaping, there’s no—
“Hey, hey, it’s okay. You’re safe now. We’re the police. We just need you to answer some questions. Did you see—
Sirens.
—knife—didn’t even have time to scream. Just choked. Burbled. The sound of blood filling windpipes. The sound of death—streetlights, reflected in the—not lurching anymore, but running at full sprint—so much blood, spilling into the grass, watering it like a morbid sprinkler system, and who knew a human body had so much—phone—
“I don’t… remember.”
—waking up in a cold sweat. The images and sounds play over and over in your dreams, in your nightmares, fragmented, out of order. The eyes, you saw their eyes. Your spine is rigid with terror and all you remember are blood and eyes and blood and blood and dying. You’re next. You know you’re next.
“I don’t think we’re going to get any answers out of this one. Call in the next witness.”
You saw the killer, but you don’t remember the face.
TOWN
You will be made aware
if mafia ever targets you
with any action or item.
so you're supposed to guess your name after you die. it's the reason why none of us have any names attached to our role pms. the name isn't an actual name like "Bob"or "Mary Jane," it's a word describing your character's thoughts/personality/motivations as a whole!alcasync wrote:Hmm... If anyone figured out their names, can they tell me what their names were and how they were able to guess it?
oh my god this makes much more sense LMAOKatze wrote:CAN I JUST SAY THE WOODEN HAND WASN'T A WOODEN HAND, BUT THE WOODEN BENCH???????????????
Kiyoko wrote:
When the assignment landed on your desk, you jumped at the opportunity. As a kid, you were enamoured with the 6 o’clock news: your parents always found you in front of the TV, staring at the news anchor as they explained the stories of the day. And what stories they were! Your eyes would widen as you learned about locales you’ve never heard of, things you’ve never seen from the porch of your small town. Soon enough, your allowance became enough that you could walk to the local dollar store and pick up your own shiny spiral notebook, perfect for the up and coming journalist. You wanted to be just like them, correspondents from everywhere from Dubai to Delhi covering all of the things that made the world tick.
Eventually, you landed a job at the local paper. Sure, it wasn’t glamorous to cover some kid’s lemonade stand, but you took it all in stride. You’d get your chance to become a real reporter. Cover some real news. And when that finally happened…
“That’s classified information. We are not obligated to divulge information about the murders at this time.”
“We’re not talking to the media right now.”
The last one, a government aide, shoots you a dirty look before he disappears into the crowd.
“Goddamnit!” You throw your pen at the police cordon, only to have it needlessly bounce off. You’ve been in this town for weeks, yet you haven’t been able to report a single thing. Everyone blocks your attempts to get to the answers, like some impregnable wall. You huff and pick up your pen, before taking a look at some bystanders watching the scene. You can tell by their furrowed brows and fidgeting expressions that they’re scared, whispering, pointing at the white chalk outline on the ground.
You feel for them: you’re the one best poised to reassure them at night and explain the facts. Yet, you’re stuck here, a bystander just like them, knowing only that bodies keep piling up and fifty different ways to turn someone down in the time you’ve been assigned to this story. Even pleading to your editor to pull some strings didn’t work. No one will give you anything except grimaces and glares.
You pull at the bridge of your nose, the aide’s face on your mind. Briefly, you consider driving back and abandoning this story, but in your heart you know you want to chase this to the bitter end.
If no one’ll give you anything, you’ll just have to find the true story on your own.
TOWN
If you target a player with an item,
you will passively eavesdrop on
any results they may receive.
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