(sorry for the monster post, I realize rollover during work for me means I usually have a while until I can actually post)
OTHER IMMEDIATE THOUGHTS, HAVING BACKREAD...
REGARDING OIL...
+ other general comments around oil being related to fire.
Yeah, this was also my first reaction. Maybe there's some other role(s) that has some interaction with oil-doused players (if that isn't the case, that would be a fun role mechanic to work with in future games...)? Hopefully we'll see sooner than later since the numbers here are frightening.
It seems more likely to be dangerous; if it does eventually lead to a kill, then it's a clear indicator of mafia or neutral behavior considering it was a N0 action.
...and then I was snaked by Sammiya, who mentions "Death by fire does not conceal alignment." This is enough confirmation for me that the oil is a predecessor to a fiery death in some way.
REGARDING PLAYER RATIO...
The player ratio is odd to me. I see two cases:
1. Oil is mafia-originating. This puts town at an extreme disadvantage. See reasoning for case 2.
2. Oil is neutral-originating. This puts town at an extreme disadvantage, unless the neutral has some win condition that turns out to be town-benefiting in the end (still, this seems risky so far). If this is the case, I'm more inclined to believe that town is stun-heavy instead of stun-matched with mafia. In which case, unless there's any hidden redirection involved, I'm more likely to think that at least one of the two stunned players is mafia.
This is admittedly meta-game reasoning. But why stop there...
REGARDING ALCAYOKO-GATE...
Three primary cases here:
1. Alca is town. Then I'm willing to believe that Kiyo is also town, though with of course the admission that Alca's source of information could be flawed. All of this seems consistent with what I've observed so far, though I'm curious why Alca+Kiyo won't just open up to the mechanism if they've come this far.
2. Alca(pone) is mafia. Then it seems odd that she would act this way so early, unless she was confident it would lead to a pretty solid win. Which, if we mislynch, mafia gets a clear kill in, and the doused individual dies, that happens. So it still seems possible, though a little farfetched in my opinion, especially with the town having potential defense capabilities unknown to mafia from the start.
3. Alca is neutral with some really weird power and motivation. I'm going to ignore this possibility for now.
For the time being, I'm willing to operate with the believe that Alca and Kiyo are both town, and that Mr. Alice is a stunned mafia. Vote: Mr. Alice....
Final comment: I am SO happy there is actual stuff to discuss D1, instead of a game of chicken vote.
OTHER IMMEDIATE THOUGHTS, HAVING BACKREAD...
REGARDING OIL...
plotstickers wrote:I assumed the oil douse was maybe a delayed kill of some sort because I instantly associate oil with lighting things on fire, but maybe it's kind of early to choose a target. That said, there's a possibility that it's related to the neutral's win condition.
+ other general comments around oil being related to fire.
Yeah, this was also my first reaction. Maybe there's some other role(s) that has some interaction with oil-doused players (if that isn't the case, that would be a fun role mechanic to work with in future games...)? Hopefully we'll see sooner than later since the numbers here are frightening.
It seems more likely to be dangerous; if it does eventually lead to a kill, then it's a clear indicator of mafia or neutral behavior considering it was a N0 action.
...and then I was snaked by Sammiya, who mentions "Death by fire does not conceal alignment." This is enough confirmation for me that the oil is a predecessor to a fiery death in some way.
REGARDING PLAYER RATIO...
The player ratio is odd to me. I see two cases:
1. Oil is mafia-originating. This puts town at an extreme disadvantage. See reasoning for case 2.
2. Oil is neutral-originating. This puts town at an extreme disadvantage, unless the neutral has some win condition that turns out to be town-benefiting in the end (still, this seems risky so far). If this is the case, I'm more inclined to believe that town is stun-heavy instead of stun-matched with mafia. In which case, unless there's any hidden redirection involved, I'm more likely to think that at least one of the two stunned players is mafia.
This is admittedly meta-game reasoning. But why stop there...
REGARDING ALCAYOKO-GATE...
Three primary cases here:
1. Alca is town. Then I'm willing to believe that Kiyo is also town, though with of course the admission that Alca's source of information could be flawed. All of this seems consistent with what I've observed so far, though I'm curious why Alca+Kiyo won't just open up to the mechanism if they've come this far.
2. Alca(pone) is mafia. Then it seems odd that she would act this way so early, unless she was confident it would lead to a pretty solid win. Which, if we mislynch, mafia gets a clear kill in, and the doused individual dies, that happens. So it still seems possible, though a little farfetched in my opinion, especially with the town having potential defense capabilities unknown to mafia from the start.
3. Alca is neutral with some really weird power and motivation. I'm going to ignore this possibility for now.
For the time being, I'm willing to operate with the believe that Alca and Kiyo are both town, and that Mr. Alice is a stunned mafia. Vote: Mr. Alice....
Final comment: I am SO happy there is actual stuff to discuss D1, instead of a game of chicken vote.