here nella I drew this for you with my trackpad on my work computer i hope this makes you feel better
- What we know so far:
- rollover: There is a role that locks doors.
- rollover: Room 7 was locked last night.
- rollover: Mafia (presumably) either targeted the locked room, or they targeted a room with two players in it. In any case, no one died.
- nautilus clarification: If the NK "fails" then that means no trap is laid. So assuming the kill attempt was the NK, there is currently no trap set.
- nautilus clarification: If the NK sender is roleblocked, the NK will not appear in rollover at all.
- Kotakia: There is a watcher role in play who can also disarm traps.
- Kiyoko: Kiyoko is not currently inclined to think that Ardonye is mafia.
- alcasync: A locked room blocks actions targeted to the room and prevents players from leaving or entering the room.
- alcasync: A room is only locked for one night.
- Ninfia: 14 rooms had occupants
- Assuming alca is telling the truth about all of that, then alca did not send in the NK last night.
- rollover: There is a role that locks doors.
- Room Claims:
- NIGHT ZERO
6: Sammiya (alone)
7: alcasync (alone) [LOCKED]
13: plotstickers + deo
24: Rasei (alone)
26: empty (according to Kotakia)
27: Kotakia (alone)
??: Kiyoko + Ardonye
??: chinomi + ???