Ninfia wrote:also I'm from vdex too! I went by nellaxival, if any of you remember me.
Cry Wolf
Cry Wolf is a brand new forum focused on the forum version of the deception game Mafia/Werewolves
Ninfia wrote:also I'm from vdex too! I went by nellaxival, if any of you remember me.
Kiyoko wrote:Ninfia wrote:also I'm from vdex too! I went by nellaxival, if any of you remember me.
Players cannot stay in the same room for more than two nights in a row. If a player refuses to move, on the third night they will be randomized into a room.
What happens in this case? The player stayed in the same room three nights in a row. Alternatively, what if the player tried to move to Room 5 on N0 (and it was full), and then to Room 7 on N1 (and it was full), and decided to stay in their room on N2? Essentially, I am asking if failed moves count towards the total for the rule.
So, both a town and a mafia member cannot enter a room with two people in it, correct? So if the mafia member with the NK chooses to go to Room 8 on N0, and Room 8 has Players X and Y, then what happens? Presumably the mafia loses a NK? Or would the mafia kill both players or RNG one of the players?
So what happens if Mafia B goes to Room 237 and Room 237 already has Town G and Town H in it--BUT, Town G has a role ability that "does not count towards the room limit and allows 3 people into the room". Mafia B is the one performing the NK. Mafia B is able to enter the room according to the "3 people allowed" ruling of Town G's role. Would Mafia B kill both Town G and Town H?
Will we be told the room numbers in any capacity during rollover? Will the victim(s) of the NK and their room(s) be revealed during rollover? If a trap expires, will the room number be declared along with the trap expiration? Regarding traps, what if a player that has the aforementioned three-in-a-room ability enters a room with a trap in it, and another player enters, too. Will the trap be removed or will it require max capacity? Also, what if a mafia not sending in the NK enters a room with a trap in it along with another player--will the trap still be disabled? Also, if a mafia enters a room with a trap in it by themself, will they die?
If the NK is always the last action considered, does this mean that in the event of the previous scenario of Mafia A (NK), Town M, and Town N all elect to go to Room 14 on the same night, and Town N is the last to submit room movement? If the NK has last priority, would this mean that the mafia's movement would not happen and, thus, Town M and Town N occupy the room? Or do you mean NK priority is last in terms of active and passive roles?
We can't say what room numbers we'll be in, but I think I read a statement that we can claim what rooms we have been in (and on what nights?)? For that matter... can we say what rooms we won't be in? I'm guessing not because then "Well I won't be in [Every room number except the one I'm going to]!" Can we say "My room number will be 15>n>4"? These are not really in the spirit of the rules, so I assume not, but it never hurts to clarify.
"Well I won't be in [Every room number except the one I'm going to]!"
Last edited by nautilus on Mon Aug 10, 2015 9:06 am; edited 1 time in total
nautilus wrote:1: We all know what the true pairing is. Don't lie.
Ninfia wrote:nautilus wrote:1: We all know what the true pairing is. Don't lie.
what is this. I am heart broken and disTRAUGHt
nautilus wrote:Ninfia wrote:nautilus wrote:1: We all know what the true pairing is. Don't lie.
what is this. I am heart broken and disTRAUGHt
An amazing piece of art produced by a sentient fruit.
Ardonye wrote:IT BEGINS.
Also after the game is over, is it possible to get the logs of who roomed with who and what they named their rooms? I want to know if I spend any ~quality~ time with people ;) ;) ;)
- Spoiler:
ALSO esteemed host idk if this has been done yet could you update info regarding the PM titles on the front page? I know I'm going to be forgetful about it so it'd be really helpful for me, thanks!!
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